Virtual Reality in Occupational Therapy: Interview with Blandine Le Mené
The career of Blandine Le Mené, a private occupational therapist, and her use of virtual reality How can virtual reality…

Chronic low back pain is one of the main reasons for physiotherapy consultation and one of the leading causes of disability in the world. However, its management remains complex: persistent pain, fear of movement, loss of quality of life. In this context, virtual reality appears to be a promising complementary approach. What does science really say about its effectiveness against chronic low back pain? This article takes stock of the available clinical evidence and concrete applications for physiotherapists.
Chronic low back pain is defined as lower back pain that persists for more than three months. Unlike acute low back pain, which usually heals spontaneously, the chronic form settles into a complex vicious circle where pain is no longer just a physical symptom.
Indeed, two factors maintain chronicity and often resist conventional rehabilitation:
It is precisely on these two dimensions that virtual reality brings added value, in addition to traditional approaches.
The scientific literature on this subject is now abundant and of good quality. Several reference studies provide guidance to practitioners.
The strongest synthesis is the meta-analysis by Brea-Gómez et al. (2021), published in the International Journal of Environmental Research and Public Health. After analysis of all available randomized controlled trials, the authors conclude that virtual reality significantly reduces pain intensity and kinesiophobia in patients with chronic low back pain, both immediately after the intervention and at remote monitoring.
In addition, the randomized controlled trial by Matheve et al. (2020), published in the Journal of NeuroEngineering and Rehabilitation, demonstrated a hypoalgesic effect (pain reduction) of virtual reality distraction, both during and immediately after exercise. The study also showed that VR reduces the time the patient spends thinking about their pain.
Finally, and of particular interest to H’ability, the study by Garcia et al. (2021) was conducted on a stand-alone PICO-type helmet — the same family of hardware used by H’ability. This at-home VR program reduced the intensity of the pain and its impact on activities, mood, and stress. Above all, a 6-month follow-up confirmed the durability of these effects, an essential point in the management of a chronic pathology.
The mechanisms of action of VR against chronic low back pain are now well identified. There are three main ones.
By recontextualizing movement, virtual reality helps the patient to break the vicious circle of pain-avoidance-deconditioning that characterizes chronic low back pain.
The H’ability system offers several categories of exercises adapted to the management of chronic low back pain:
For an overview of the clinical situations covered, see our H’ability therapeutic indications.
It is essential to remember that virtual reality does not replace conventional physiotherapy. As demonstrated in the trial by Afzal et al. (2022), it is the combination of VR and routine physiotherapy that produces the best effect on functional disability and low back pain. VR enriches the therapeutic arsenal of the physiotherapist, without replacing it. In addition, the H’ability device is not indicated for patients with severe behavioral disorders.
“With H’ability, the person can perform movements in a safe environment. It is often a source of wonder for them to realize that they have succeeded in a gesture, and without having been in pain, without them realizing it during the exercise. »
— Ninon Playe, occupational therapist, LADAPT de l’Aube
Is virtual reality effective against chronic low back pain?
Yes. A meta-analysis by Brea-Gómez et al. (2021) shows that virtual reality significantly reduces pain intensity and kinesiophobia in patients with chronic low back pain, both after the procedure and at follow-up. In addition, VR is particularly effective as a complement to conventional physiotherapy.
How does virtual reality work on lower back pain?
Virtual reality acts through two main mechanisms: cognitive distraction, which diverts the patient’s attention from pain (hypoalgesic effect demonstrated by Matheve et al., 2020), and the reduction of kinesiophobia, the fear of movement that maintains chronicity. Thus, by recontextualizing the gesture in the form of a game, VR encourages the patient to move without apprehension.
Does VR for back pain work at home?
Yes. A randomized controlled study by Garcia et al. (2021), conducted on a standalone headset, showed that a home VR program reduces the intensity of pain and its impact on activities, mood, and stress. In addition, a 6-month follow-up confirmed the durability of these effects.
Which patients with low back pain can benefit from virtual reality?
Virtual reality is particularly suitable for patients suffering from chronic low back pain with strong kinesiophobia, as well as for the elderly. Indeed, a study by Yalfani et al. (2022) showed benefits on pain, fall risk and quality of life in older women with chronic low back pain.
Does VR replace physical therapy for back pain?
No. Virtual reality is a complementary tool to physiotherapy, not a substitute. In contrast, studies show that the best outcomes are achieved when VR is combined with conventional rehabilitation, as demonstrated by Afzal et al. (2022).
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